This project is part of the coursework I've completed in pursuit of Google's UX Design Professional Certificate.
In this case study, I document my UX research process for AfterSpace, a mobile app and responsive website designed to help families find, enroll in, and pay for after-school care. This project was influenced by my experience as an elementary educator and driven by personal interest in inclusive, user-centered design. My research uncovered real-world pain points and user needs which helped me better understand the emotional and logistical challenges families face, especially around availability, scheduling, affordability, and inclusivity. My competitive audit showed that there were few full-service platforms tailored to after-school care/activities and a widespread inattention to special needs accessibility. These insights formed the foundation for AfterSpace’s goal: to create a trustworthy, centralized tool that reduces the friction and uncertainty of managing care for school-aged children.
At the beginning of 2025, I made the decision to pursue Google's UX Design certification as a way to grow professionally while continuing to use my design and critical thinking skills to help others. After exploring various career paths, I was drawn to UX because it involved both creativity and logic, and it gave me the potential to improve everyday experiences for real people.
As part of the certification program, I was tasked with designing a mobile app and responsive website, and documenting my process in the form of a case study. Drawing on my recent experience as an elementary educator, I chose to create an app that helps families search for after-school care and manage payment for those services. I essentially focused on the consumer experience of a broader management platform that would also have care providers as users on the administrative side. I decided to call this hypothetical product AfterSpace.
The problem AfterSpace addresses is clear: Finding and managing care for school-aged children is often difficult, fragmented, and time-consuming, especially for busy parents and families of children with unique needs. Working parents often have to rely on relatives, friends, or neighbors to look after their elementary schoolers because consistent and quality after-school programs are hard to find or access.
The goal of AfterSpace is to centralize search, enrollment, and payment into one accessible, trustworthy platform, reducing the guesswork and stress families experience when trying to secure reliable care outside of school hours.
For this project, I conducted secondary research to understand the challenges families face when securing after-school care. I read through various parenting forums to seek insight into user goals, experiences, and frustrations related to A) finding care for and B) managing and paying for the care of elementary-aged children. Within respective spreadsheets, I logged what users said about searching for after-school programs and managing their accounts using software like Procare or Brightwheel, as well as through direct interaction with care facility staff. This helped build a picture of what families experience day-to-day as they navigate care decisions.
After analyzing my data with AI assistance, several pain points emerged consistently across different user types, directly informing my design decisions:
After determining the major pain points within my data, I organized the following potential user groups based on their primary challenges and motivations:
I then looked for patterns in these groups to identify core user goals, emotional touchpoints, and recurring pain points, ranging from confusing enrollment processes to inflexible payment systems. These insights were transformed into user stories using a simple structure:
| “As a [type of user], I want to [action], so that [benefit].”
This helped ground the emerging product vision in the lived experiences of families and positioned me to address real, validated problems with intention.
To humanize this research, I created two detailed user personas:
I then mapped out Miguel’s user journey, exploring the practical and emotional experience of enrolling in care through an app. Each step (searching, reviewing options, checking availability, enrolling, and managing care) was matched with emotional insights and opportunities for product improvement, such as real-time availability, transparent policies, side-by-side program comparisons, and seamless payment experiences.
To position AfterSpace effectively, I conducted a competitive audit of three childcare platforms: Care.com, Winnie, and Upwards. Each offers valuable services, but none deliver a complete solution for families seeking after-school care.
This analysis revealed two major takeaways that shaped AfterSpace’s design direction:
This research process gave me more than just a list of pain points; it revealed how care decisions impact the daily flow of family life and the emotional labor involved in arranging something as essential as after-school care. By grounding my product vision in these findings, I’ve positioned AfterSpace to be a genuinely helpful, empathetic, and inclusive tool for the families who need it most.
Understanding what I needed to build helped me figure out how I could put it together during the ideation and prototyping phases for this project.